If you haven't played a Team Ninja game (and even if you have), you may not recognize the various bars and meters in your UI.While this move can be performed regardless of whether or not you are being attacked, the most effective use of it is to deflect an enemy attack by performing the move as their attack lands as this not only reduces your animation recovery time and allow you to chain directly into a damaging combo, but it also massively boosts you towards the positive range of the Spirit Gauge, making it an incredibly effective move to get you out of negative Spirit and potentially getting staggered by attacks. This can be performed by pressing R2 + O (Playstation) / RT + B (Xbox). Ranged and Thrown Weapons - R2 + Left or Right on the D-Pad (Playstation) / RT + Left or Right on the D-Pad (Xbox).Ī more advanced method of switching for Melee Weapons is also available via the Deflect Counterattack move. Melee Weapons - R2 + Up or Down on the D-Pad (Playstation) / RT + Up or Down on the D-Pad (Xbox). The controls to perform this is as follows: Players can equip up to two sets each for Melee Weapons, Ranged Weapons and Thrown Weapons at once and freely switch between them even while in combat. All traits are randomized for looted Weapons. Weapons can also have special Weapon Traits which are passive bonuses that modify various Stats or add more functionality to its attacks such as boosting the damage dealt by basic combos or improving critical hit chance in varying situations.Ī weapon's Rarity determines the number of traits it can have, with the rarest weapons having more traits at once compared to more common weapons. Ranged Weapons and Thrown Weapons do not have Martial Arts. All Martial Arts are randomized for looted Weapons. These moves are typically very flashy and some have extra properties such as adding a dodge, countering certain attacks or allowing the player to disengage after dealing damage.Įach Melee Weapon has at least one Martial Arts skill which is randomly chosen based on the weapon type, with higher Rarity weapons having up to two. Martial Arts are special active abilities that deal heavy damage to opponents at the expense of the Spirit Gauge. These are divided into two categories: Martial Arts and Weapon Traits. A Weapon's scaling can improve based on the number of +Upgrade Levels it has.Įach Weapon comes with varying Special Effects to further add to their functionality. Weapons can Scale to multiple Virtues with varying degrees which lends way to creating effective builds by investing into Virtues that would give you the most damage boosts corresponding to your weapon of choice, or conversely, choosing weapons that correspond to your current build. Full ranking spectrum is yet to be confirmed), the more damage you will deal by investing into the corresponding Virtue. In essence, the better the letter (A is better than B, etc. For example, a weapon with a B+ Scaling in the Earth Virtue will add more Attack Power based on your Earth Virtue investment compared to a weapon with a C- Scaling in the same stat. Scaling degree is ranked with a letter and either a plus or minus. The Attack Bonus section of a Weapon's info screen shows a radar chart denoting its Scaling.Ī Weapon's Scaling determines how much Attack Power is added based on your investment in each of the Five Phases' Virtues.
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